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Prison Architect Alpha 15 dispo !

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Prison Architect Alpha 15 dispo !

Message  weron le Ven 29 Nov - 19:15



Code:
Modding

Much better mod support within the game.
All mods should be installed in your AppSaveFolder/PrisonArchitect/mods/ folder.
They will then show up in a new Mods interface (Main menu -> Extras -> Mods).
You can activate and deactivate as many mods at once as you wish.
There are several types of mod:
Graphical / Presentation: Updates the graphics and sounds in the game.
Translations: Translates the game into languages other than English.
Scenarios: Full story driven chapters, similar to our Death Row introduction.
Content: Adds items to the sandbox or changes the behaviour of items. Eg. Grants mods which add grants.
All mods must have a manifest.txt which details the title, author, version info, etcetera.
And mods should come with a thumbnail.png image which will act as a graphical preview.

Performance

The game now runs much faster, especially on Windows/PC.
Lots of unnecessary memory copying has been optimized out. Makes a big difference on Windows particularly.
Long running prisons (100+ days) sometimes experienced extreme slowdown due to the list of all contraband.
Fixed a bug that caused the building of foundations to become very slow and laggy on large maps.
The lighting system has been multi-threaded, freeing up much CPU time.
The lighting system now updates at 20hz (previously 4hz), so changes in light happen quicker as well.

Staff Exhaustion

All staff now become tired as they work.
Their energy level is rendered as a green bar in their nameplate (only shown when less than 33%).
When they become exhausted they will stop work for a while to recover.
You can now build a Staff Room, and exhausted staff will go there in preference.
Staff resting in a Staff Room will recover energy much faster, and feel more rested.

Different Federal Grants

Minimum security prisoner: $50 per day.
Normal security prisoner: $100 per day.
Maximum security prisoner: $150 per day.
Note: Previously you received $100 per prisoner regardless of category.

Clock Speed

New clock speed option: very fast.
Runs the game at 5x speed (Previous fastest speed was 2x).

Deployment

You can then research Deployment to attach guards to stations, or Patrols to attach guards to patrols.
This fixes the issue that you could unlock Patrols before you had access to the Deployment screen.

Navigation

You can now scroll by pushing the mouse to the edge of the screen.

Contraband

Dangers: Shows all the locations around your prison that contraband could be stolen from.
24 hours: Shows all contraband confiscated in the last 24 hours.
7 days: Shows all contraband confiscated in the last 7 days.
All time: Shows all contraband confiscated in the history of your jail.
In addition, all recovered contraband icons are colour coded:
Red: weapons
Blue: tools
Green: narcotics
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weron
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Re: Prison Architect Alpha 15 dispo !

Message  Lemmy1916 le Sam 30 Nov - 3:12

Le peu que j'ai vu c'est du très bon ! La vitesse max à été largement augmenté c'est vraiment agréable et ça ne rame pas d'un poil de plus L'IA à l'air moins stupide (constructions, distribution du linge ...)
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Re: Prison Architect Alpha 15 dispo !

Message  Cravate le Sam 28 Déc - 14:15

De plus, il y a eu des ajouts/modifications superbes !
*Design Toilette modifié
*Ajout de l'option Lac (un lac dans la map)
*Les arbres donnent  du bois
*On peut couper le bois pour e revende a plus haut prix

Et j'en ai probablement oublié !
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Re: Prison Architect Alpha 15 dispo !

Message  Lemmy1916 le Sam 28 Déc - 18:23

Tu t'es trompé, tu parles de l'alpha 16 xD
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Re: Prison Architect Alpha 15 dispo !

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